About the Inventors
Divashini Kavashgar & Durkashini Kavashgar
Spoon Balling was born from a simple yet profound frustration that many busy parents experience. As working parents ourselves, we often found ourselves caught between wanting to spend quality time with our children and feeling overwhelmed by the complexity of modern board games.
The younger generation seems to effortlessly remember intricate rules and complex game mechanics, but as busy adults, we just wanted something simple and stress-free. When our kids would ask us to play games with them, we genuinely wanted to engage, but the thought of learning another complicated game with pages of rules felt daunting.
That's when the idea for Spoon Balling emerged. We envisioned a game that captured the simplicity of classics like Snakes and Ladders but with a fresh, engaging twist. Something that could bring families together without the cognitive overhead of complex instructions.
Our mission was clear: Create a board game that busy parents could learn in minutes, enjoy immediately, and use as a genuine bonding tool with their children. The result is Spoon Balling - a game with just two simple rules that delivers endless fun and meaningful family moments.
Our Story
From frustration to innovation - how Spoon Balling came to life
The Problem
Busy parents wanting simple games to play with their kids, frustrated by complex rules and lengthy setup times.
The Inspiration
Drawing from classics like Snakes and Ladders, we wanted something equally simple but with a fresh, engaging twist.
The Solution
A board game with just two simple rules that anyone can learn in minutes but provides hours of family fun.
The Result
Spoon Balling - bringing families together through simple, stress-free gameplay that creates lasting memories.
Our Values
The principles that guide everything we do
Simplicity First
We believe that the best games are simple to learn but engaging to play. No unnecessary complexity, just pure fun.
Family Connection
Every design decision is made with family bonding in mind. Games should bring people together, not create barriers.
Stress-Free Fun
Gaming should be relaxing and enjoyable for everyone involved, especially for busy parents who need a break from complexity.
Development Timeline
From concept to completion
December 4, 2025
Game concept finalized and rules established
Prototype Development
Created playable prototype and tested with families
Documentation
Completed rulebook, timestamped work, and created digital presence
Production Planning
Preparing for manufacturing and distribution (Coming Soon)